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Show posts MenuRouter(config)# router ospf 1
Router(config-router)# router-id 192.168.1.1
Router(config-router)# network 192.168.1.0 0.0.0.255 area 0
In this example, we are enabling OSPF process 1, setting the router ID to 192.168.1.1, and advertising the network 192.168.1.0/24 in OSPF area 0.Router(config-router)# network 10.0.0.0 0.0.0.255 area 0
Note that if you have multiple interfaces connected to the same network, you only need to advertise the network once. OSPF will automatically discover all interfaces connected to the same network.show ip protocols
show ip ospf interface
show ip ospf neighbor
show ip ospf database
show ip route
These commands will display the current OSPF configuration, interface configuration, neighbor state, link-state database, and routing table, respectively. You can use these commands to troubleshoot OSPF configuration issues and ensure that OSPF is functioning correctly.Router(config)# router eigrp 100
Specify the networks that will be advertised by EIGRP using the "network" command. For example, to advertise the network 192.168.1.0/24, use the following command:Router(config-router)# network 192.168.1.0
Adjust the EIGRP metric weights using the "metric weights" command. This allows you to adjust the importance of various factors in calculating the best path to a destination network. For example, to make delay the most important factor, use the following command:Router(config-router)# metric weights 0 0 0 1 0 0
Configure EIGRP authentication to secure your network using the "authentication" command. EIGRP supports several authentication methods, including MD5 authentication. For example, to use MD5 authentication with a key of "cisco", use the following commands:Router(config)# key chain EIGRP_AUTH
Router(config-keychain)# key 1
Router(config-keychain-key)# key-string cisco
Router(config-keychain)# exit
Router(config)# interface interface_name
Router(config-if)# ip authentication mode eigrp 100 md5
Router(config-if)# ip authentication key-chain eigrp 100 EIGRP_AUTH
Router# show ip protocols
Router# show ip eigrp neighbors
These are the basic steps to configure EIGRP on a Cisco IOS router. Depending on your network requirements, there may be additional configuration steps that you need to take.Router# show ip eigrp neighbors
The output of this command shows the IP addresses of the EIGRP neighbors, their interface, their hold time, and their state (whether they are in an established or non-established state).Router# show ip eigrp topology
The output of this command shows the destination network, the next hop router, the metric to the destination, and the outgoing interface.Router# show ip route eigrp
The output of this command shows the destination network, the next hop router, the metric to the destination, and the outgoing interface.Router# show ip eigrp interfaces
The output of this command shows the interface, the IP address of the interface, the state of the interface (whether it is up or down), and the metric weights that are being used for that interface.Router# show ip eigrp statistics
The output of this command shows information about the number of EIGRP packets sent and received, the number of EIGRP updates sent and received, and other statistics related to the operation of EIGRP on the router.Router(config)#router rip
Router(config-router)#version 2
Router(config-router)#network 10.0.0.0
Router(config-router)#network 192.168.1.0
Router(config-router)#ip rip authentication key-chain MY_KEY_CHAIN
Router(config-router)#exit
Router(config)#exit
Router#copy running-config startup-config
In this example, we enable RIPv2 by entering the router rip command. We then set the version to 2 using the version 2 command. We advertise the networks 10.0.0.0 and 192.168.1.0 using the network command. We configure authentication using the ip rip authentication key-chain command and specify the name of the key chain (MY_KEY_CHAIN). Finally, we exit the router configuration mode and save the configuration to the router's NVRAM using the copy running-config startup-config command.Router#show ip protocols
Routing Protocol is "rip"
Output delay 50 milliseconds between packets, minimum timeout 120 milliseconds
Maximum number of hops 15
Automatic network summarization is in effect
Maximum path: 4
Routing for Networks:
10.0.0.0
192.168.1.0
Routing Information Sources:
Gateway Distance Last Update
192.168.1.1 120 00:01:42
Distance: (default is 120)
Router#show ip route
Codes: C - connected, S - static, R - RIP, M - mobile, B - BGP
D - EIGRP, EX - EIGRP external, O - OSPF, IA - OSPF inter area
N1 - OSPF NSSA external type 1, N2 - OSPF NSSA external type 2
E1 - OSPF external type 1, E2 - OSPF external type 2
i - IS-IS, su - IS-IS summary, L1 - IS-IS level-1, L2 - IS-IS level-2
ia - IS-IS inter area, * - candidate default, U - per-user static route
o - ODR, P - periodic downloaded static route
Gateway of last resort is not set
192.168.1.0/24 is variably subnetted, 2 subnets, 2 masks
C 192.168.1.0/24 is directly connected, FastEthernet0/0
R 192.168.1.0/24 [120/1] via 192.168.1.1, 00:02:35, FastEthernet0/0
10.0.0.0/8 is variably subnetted, 2 subnets, 2 masks
C 10.0.0.0/24 is directly connected, FastEthernet1/0
R 10.0.1.0/24 [120/1] via 192.168.1.1, 00:02:35, FastEthernet0/0
Router#debug ip rip
RIP protocol debugging is on
traceroute 8.8.8.8
Press Enter to run the command. The router will send packets to the destination IP address with increasing time-to-live (TTL) values, and record the IP addresses and response times of each device along the path.Router#traceroute 8.8.8.8
Type escape sequence to abort.
Tracing the route to 8.8.8.8
1 192.168.1.1 8 msec 8 msec 8 msec
2 10.0.0.1 16 msec 16 msec 16 msec
3 64.233.175.41 24 msec 24 msec 24 msec
4 72.14.238.137 28 msec 28 msec 28 msec
5 8.8.8.8 32 msec 32 msec 32 msec
In this example, the router is tracing the route to 8.8.8.8, which is Google's DNS server. The output shows that the first hop is 192.168.1.1, which is the default gateway of the router. The second hop is 10.0.0.1, which is the next device on the network path. The third hop is 64.233.175.41, which is the first device outside of the local network. The fourth hop is 72.14.238.137, which is another device on the network path. The fifth and final hop is 8.8.8.8, which is the destination IP address. The output also shows the response times for each device along the path.
Router(config)# interface <interface>
Router(config-if)# ip address <ip-address> <subnet-mask>
Router(config-if)# no shutdown
Enable TFTP server on the router and specify the directory where the files will be stored:Router(config)# ip tftp source-interface <interface>
Router(config)# ip tftp path flash:<directory>
Optionally, set a timeout value for the TFTP server:Router(config)# ip tftp timeout <timeout-value>
Copy the file you want to transfer to the TFTP server directory:Router# copy <file> flash:<directory>
Start the TFTP server:Router# tftp-server flash:<directory>/<file>
Verify that the TFTP server is running and that the file is available:Router# show ip tftp
Router# show flash:<directory>
Once the TFTP server is running, you can use a TFTP client on another device to transfer files to or from the router. For example, to transfer a file from the TFTP server to another device, you could use the following command on the other device:copy tftp://<ip-address>/<file> <destination>
Where <ip-address> is the IP address of the TFTP server (the router), <file> is the name of the file you want to transfer, and <destination> is the path where you want to save the file on the other device.<IP address> <hostname>
For example:192.168.1.10 myserver.example.com
This entry would map the hostname myserver.example.com to the IP address 192.168.1.10. When a device on the network wants to communicate with myserver.example.com, it would look up the hostname in its local host table, and then use the corresponding IP address to establish a connection.Router# show hosts
Default domain is not set
Name/address lookup uses static mappings
Codes: UN - unknown, EX - expired, OK - OK, ?? - revalidate
temp - temporary, perm - permanent
NA - Not Applicable, V - Valid, I - Invalid, s - seconds
mins - minutes, h - hours, d - days, expires never
192.168.1.10 00:0c:29:9f:7d:1c V perm
192.168.1.20 00:0c:29:87:75:7b V perm
192.168.1.30 00:0c:29:7b:2f:db V perm
In this example, the show hosts command displays a list of three entries in the host table, each with a corresponding IP address and MAC address (in the format of XX:XX:XX:XX:XX:XX), along with their status (valid, permanent entries in this case). The V in the Status field indicates that the entry is currently valid.Router(config)# hostname Router1
Generate RSA keys for secure communication using the crypto key generate rsa command:Router1(config)# line vty 0 4
Set a password for telnet access using the password command:Router1(config-line)# password mypassword
Set the login authentication method to local using the login local command:Router1(config-line)# login local
Enable telnet access using the transport input telnet command:Router1(config-line)# transport input telnet
Exit configuration mode using the exit command.telnet 192.168.1.1 0
You will be prompted to enter the password that you set in step 4. Once you have successfully authenticated, you will be able to interact with the router's CLI.Router(config)# ip dhcp snooping
Configure the interfaces on which DAI will be enabled. Use the following command to enable DAI on an interface:Router(config-if)# ip arp inspection trust
This command tells the router to trust ARP packets that are received on this interface.Router(config)# ip arp inspection vlan <vlan-id>
This command tells the router to inspect ARP packets for the specified VLAN.Router(config-if)# ip arp inspection limit rate <packets-per-second>
This command limits the rate of ARP packets that can be received on an interface, which helps to prevent ARP flooding attacks.configure
set routing-options static route 0.0.0.0/0 next-hop 192.168.1.1
commit
configure
set routing-options static route 10.0.0.0/24 next-hop 192.168.1.100
commit
configure
set routing-options static route 10.0.0.0/24 next-hop 192.168.1.1
commit
npm init -y
npm install express --save
Next, create a new file called server.js and add the following code:const express = require('express');
const app = express();
const port = 3000;
app.get('/api/hello', (req, res) => {
res.send('Hello, World!');
});
app.listen(port, () => {
console.log(`Server listening on port ${port}.`);
});
In this example, we're creating a new Express application and defining a route for a simple API that returns a "Hello, World!" message. The route is defined using the get method of the app object and takes two arguments: the URL path (/api/hello) and a callback function that handles the request and response objects.Imports Google.Maps.Geocoding
...
Dim geocoder As New Geocoder()
Dim result As GeocodingResult = geocoder.Geocode("1600 Amphitheatre Parkway, Mountain View, CA")
Dim location As LatLng = result.Locations.First().LatLng
In this example, we're using the Google.Maps.Geocoding namespace to access the Geocoder class, which is part of the Google Maps API. We then call the Geocode method of the Geocoder object, passing in the address we want to geocode. The Geocode method returns a GeocodingResult object, which contains information about the geocoded address. We then extract the latitude and longitude values from the LatLng property of the first location in the result.Imports System.Net
Imports System.Net.Sockets
Imports NAudio.Wave
Public Class Server
Private tcpListener As TcpListener
Private clientStream As NetworkStream
Private waveOut As WaveOut
Private buffer() As Byte
Public Sub StartListening(port As Integer)
' Create a new TcpListener object and start listening for incoming client connections
tcpListener = New TcpListener(IPAddress.Any, port)
tcpListener.Start()
' Accept the first incoming client connection
Dim tcpClient As TcpClient = tcpListener.AcceptTcpClient()
' Get a reference to the network stream used to receive data from the client
clientStream = tcpClient.GetStream()
' Create a new WaveOut object to play back the received audio data
waveOut = New WaveOut()
waveOut.Init(New WaveCallbackInfo(AddressOf WaveOutCallback))
' Allocate a buffer to hold the received audio data
buffer = New Byte(4096) {}
' Continuously read audio data from the network stream and play it back
While True
Dim bytesRead As Integer = clientStream.Read(buffer, 0, buffer.Length)
waveOut.PlaybackRate = 1.0F
waveOut.Volume = 1.0F
waveOut.Play()
waveOut.Write(buffer, 0, bytesRead)
End While
End Sub
Private Sub WaveOutCallback(ByVal playbackInfo As WaveOutEvent, ByVal buffer() As Byte, ByVal offset As Integer, ByVal bytes As Integer)
' Do nothing - this method is only used to provide a callback to the WaveOut object
End Sub
End Class
In this example, the StartListening method creates a new TcpListener object and starts listening for incoming client connections on the specified port. When a client connects, the method obtains a reference to the network stream used to receive data from the client and creates a new WaveOut object to play back the received audio data.<?php
$host = "0.0.0.0";
$port = 12345;
$server = socket_create(AF_INET, SOCK_STREAM, SOL_TCP);
socket_bind($server, $host, $port);
socket_listen($server);
$client = socket_accept($server);
$input = socket_read($client, 1024);
while (true) {
$data = socket_read($client, 1024);
echo "Received data: " . $data . "\n";
}
socket_close($client);
socket_close($server);
?>
This code sets up a server on the specified $host and $port using the socket_create, socket_bind, and socket_listen functions. Once a client connects to the server using socket_accept, the server enters an infinite loop to continuously read incoming data from the client using socket_read.Imports System.Net
Imports System.Net.Sockets
Imports NAudio.Wave
Imports System.Threading
Public Class Server
Private tcpListener As TcpListener
Private waveOuts As List(Of WaveOut)
Private buffer() As Byte
Public Sub StartListening(port As Integer)
' Create a new TcpListener object and start listening for incoming client connections
tcpListener = New TcpListener(IPAddress.Any, port)
tcpListener.Start()
' Initialize the list of WaveOut objects to play back the audio data received from each client
waveOuts = New List(Of WaveOut)()
' Allocate a buffer to hold the received audio data
buffer = New Byte(4096) {}
' Continuously accept incoming client connections and spawn a new thread to handle each one
While True
Dim tcpClient As TcpClient = tcpListener.AcceptTcpClient()
Dim clientThread As New Thread(AddressOf HandleClient)
clientThread.Start(tcpClient)
End While
End Sub
Private Sub HandleClient(ByVal obj As Object)
' Get a reference to the network stream used to receive data from the client
Dim tcpClient As TcpClient = CType(obj, TcpClient)
Dim clientStream As NetworkStream = tcpClient.GetStream()
' Create a new WaveOut object to play back the received audio data
Dim waveOut As New WaveOut()
waveOut.Init(New WaveCallbackInfo(AddressOf WaveOutCallback))
' Add the WaveOut object to the list of objects used to play back audio data
SyncLock waveOuts
waveOuts.Add(waveOut)
End SyncLock
' Continuously read audio data from the network stream and play it back
While True
Dim bytesRead As Integer = clientStream.Read(buffer, 0, buffer.Length)
waveOut.PlaybackRate = 1.0F
waveOut.Volume = 1.0F
waveOut.Play()
waveOut.Write(buffer, 0, bytesRead)
End While
End Sub
Private Sub WaveOutCallback(ByVal playbackInfo As WaveOutEvent, ByVal buffer() As Byte, ByVal offset As Integer, ByVal bytes As Integer)
' Do nothing - this method is only used to provide a callback to the WaveOut object
End Sub
End Class
In this example, the StartListening method creates a new TcpListener object and starts listening for incoming client connections on the specified port. When a client connects, the method spawns a new thread to handle the client connection by calling the HandleClient method.<?php
header('Content-Type: audio/mpeg');
$host = '0.0.0.0'; // listen on all available interfaces
$port = 8000; // the port to listen on
// create a socket and bind it to the specified host and port
$socket = socket_create(AF_INET, SOCK_STREAM, 0);
socket_bind($socket, $host, $port);
// listen for incoming client connections
socket_listen($socket);
// accept incoming client connections and start streaming audio
while (true) {
$client = socket_accept($socket);
while ($data = socket_read($client, 4096)) {
echo $data;
}
socket_close($client);
}
?>
In this example, the script listens on the specified host and port for incoming client connections using the socket_create, socket_bind, and socket_listen functions. When a client connects, the script enters a loop to continuously stream audio data from the client using the socket_read function and outputting it to the standard output stream using the echo function. Finally, the script closes the client connection using the socket_close function.ffmpeg -f alsa -i hw:0 -f mp3 -ac 1 -ar 44100 - | nc <server_ip> 8000
In this command, hw:0 specifies the audio input device (microphone), -f mp3 -ac 1 -ar 44100 specifies the audio format (MP3 with a single audio channel and a sample rate of 44100 Hz), and <server_ip> is the IP address of the Linux/PHP voice chat server. The nc command is used to send the audio data to the server using the TCP protocol on port 8000.<?php
header('Content-Type: audio/mpeg');
$host = '0.0.0.0'; // listen on all available interfaces
$port = 8000; // the port to listen on
$clients = array(); // an array to store all connected clients
// create a socket and bind it to the specified host and port
$socket = socket_create(AF_INET, SOCK_STREAM, 0);
socket_bind($socket, $host, $port);
// listen for incoming client connections
socket_listen($socket);
// accept incoming client connections and start streaming audio
while (true) {
$client = socket_accept($socket);
$clients[] = $client; // add the new client to the array
$thread = new Thread('handle_client', $client); // create a new thread to handle the client
$thread->start(); // start the thread
}
function handle_client($client) {
global $clients;
while ($data = socket_read($client, 4096)) {
// send the audio data to all connected clients
foreach ($clients as $c) {
if ($c != $client) {
socket_write($c, $data, strlen($data));
}
}
}
socket_close($client);
}
?>
In this example, the script creates a new thread for each incoming client connection using the Thread class. The handle_client function is used to handle each client connection and continuously stream audio data to all connected clients using the socket_write function. The $clients array is used to keep track of all connected clients and send audio data to them.